One of Elden Ring's boss fights was originally dreamed-up for Dark Souls 3

One of the real treats of contemporary gaming is the disparate global army of tech-heads and coders who like to tinker with games,

and find out how the magical sausage is made.

As a longtime Souls-lover I've learned an enormous amount over the years from one ZullieTheWitch,

A Dark Souls hacker who digs through the game's files and shares their most interesting findings.

What's great about Zullie's work is their clear love and respect for the games, which leads to an interest in teasing out the subterranean connections between them.

This in turn shows some of FromSoftware's development process:

How the studio conceptualises ideas and changes them, or puts them to one side and later returns.

Zullie's latest discovery is a perfect example of this, focusing on the Elden Ring boss Rennala, bearer of a Great Rune

One of Elden Ring's boss fights was originally dreamed-up for Dark Souls 3

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